Revenge of The Most Annoying Sound In The World

by Jenn on Tuesday, July 20, 2010

It’s killing me. I know I’ve been quiet lately but that’s because I’m borderline ready to go snapshow at any moment and it’s less fun to write about how I dream of going all Office Space on the thing making that noise. I have been gaming, at least. Since there wasn’t going to be a whole lot of sleep at night, when I prefer it, I played a chunk of DDR last night and that’s always been a great stress buster for me. Unfortunately, it also has one of the most annoying sounds in the world: the announcer. You can’t turn him off but at least you can turn him down!

I played a lot DDR Universe back in the day. HATED IT. Buggy piece of crap. I know I wrote a ton of entries about how so many achievements with quest mode were borked beyond repair and even deleting my save and starting again wasn’t helping. And still sucked. No more for me even though I still own it. I’m on DDR Universe 2 now. I own Universe 3 but I thought I’d go in order to see the improvements. Universe 2 is definitely better. That was really obvious since they couldn’t possibly be worse than the original. I’m still not a fan of the track lists for the first two. I grew up with the PS1 and PS2 versions and it would have been nice to see some classics come back in a non-point costing DLC form. There are a few remixes of Castlevania and Contra tunes but it’s not the same. I love jpop and I know they were going for more mass market appeal with a ton of licensed Western tracks but they really really could have done better than Walk Like An Egyptian and Safety Dance. At least Safety Dance was an obvious choice that probably had to happen at some point :)

DDRU2 has a completely non-broken quest mode and that’s a huge plus. Song unlocks happen in certain locations instead of randomly whenever the hell it feels like it once in several blue moons and that’s what it’s all about. Why the hell they have the ugliest islands and cities in the world with 80s fashion everywhere is still, however, a mystery. There’s some 70s suits thrown in there for good measure. It’s like someone said, “Oh, we need to include American-style content? No problem!” and then watched a bunch of horrible old movies and tv shows and went with that. Ew. I’m on the last island for quest mode and that will get done today before I go achievement whoring in the vanilla game by completing all the songs for score. Challenge mode, as always, can kiss my behind. I didn’t like them on the PS2, either. Some are just so arbitrary and random and not fun. Just listen to the first minute or so of this to see what I mean.

 

If you can do all of their challenges, you are truly amazing at DDR. That does not make their requirements any less insane!

I will not be getting all 1000 gamerscore points in DDRU2 even if I use a controller, something that I just can’t bring myself to do in DDR. I can live with that since there aren’t too many games I 1k, anyway. DDRU3 will follow this in a few days and I’ve been told that it really is the best of the bunch. Much to my surprise, I’ve been told to stop ignoring the Wii DDR games since they are the closest to the games I am looking for. If I can find them cheap, I’m so there.

{ 1 comment }

TheEggplant July 20, 2010 at 4:35 pm

This is my theme song when it comes to most music games.
http://www.youtube.com/watch?v=9ZP6TDJj6w0&feature=related
I don’t know if I would ever want to work that hard on a video game.
I find titles, such as turn-based strategy, that build skill gradually much more satisfying.
Games that bust my chops at the higher and even medium difficulty levels get dropped fast.
Do you find you have a sense of accomplishment when you complete these challenges?
I wonder if this is a symptom of eastern development?
Ninja Gaiden, Dead Rising save system, anything from Konami, all seem to delight in player misery.
I’m not adverse to failure, but there is a difference between an obstacle and outright Sado/Masochism.

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