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	<title>Comments on: Upcoming</title>
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		<title>By: Troy Goodfellow</title>
		<link>http://www.jenncutter.com/2010/01/02/upcoming/#comment-1748</link>
		<dc:creator>Troy Goodfellow</dc:creator>
		<pubDate>Tue, 05 Jan 2010 06:04:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.openalpha.tv/blog/?p=1467#comment-1748</guid>
		<description>Baldur&#039;s Gate was an RPG, nooblet. ;)

You could have skipped every strategy game and still hit it. But, as Alan notes, the combat plays just like an RTS.</description>
		<content:encoded><![CDATA[<p>Baldur&#8217;s Gate was an RPG, nooblet. ;)</p>
<p>You could have skipped every strategy game and still hit it. But, as Alan notes, the combat plays just like an RTS.</p>
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	<item>
		<title>By: Jenn</title>
		<link>http://www.jenncutter.com/2010/01/02/upcoming/#comment-1746</link>
		<dc:creator>Jenn</dc:creator>
		<pubDate>Tue, 05 Jan 2010 03:27:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.openalpha.tv/blog/?p=1467#comment-1746</guid>
		<description>Alan, I have not. Having ignored the genre before and since Caesar II I&#039;ll have a lot of catching up to do after RoN! :)</description>
		<content:encoded><![CDATA[<p>Alan, I have not. Having ignored the genre before and since Caesar II I&#8217;ll have a lot of catching up to do after RoN! :)</p>
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	<item>
		<title>By: Alan Au</title>
		<link>http://www.jenncutter.com/2010/01/02/upcoming/#comment-1742</link>
		<dc:creator>Alan Au</dc:creator>
		<pubDate>Mon, 04 Jan 2010 17:28:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.openalpha.tv/blog/?p=1467#comment-1742</guid>
		<description>Wait, Caesar II had combat?  

Did you ever play any of the Infinity Engine games (e.g. Baldur&#039;s Gate)?  The engine was originally intended for RTS games, and so they share many of the same interface conventions.</description>
		<content:encoded><![CDATA[<p>Wait, Caesar II had combat?  </p>
<p>Did you ever play any of the Infinity Engine games (e.g. Baldur&#8217;s Gate)?  The engine was originally intended for RTS games, and so they share many of the same interface conventions.</p>
]]></content:encoded>
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	<item>
		<title>By: Troy Goodfellow</title>
		<link>http://www.jenncutter.com/2010/01/02/upcoming/#comment-1738</link>
		<dc:creator>Troy Goodfellow</dc:creator>
		<pubDate>Sun, 03 Jan 2010 16:38:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.openalpha.tv/blog/?p=1467#comment-1738</guid>
		<description>Alas, no. I&#039;ve been stuck with this name since the day I was born. And have heard far too many hotel clerks make the obvious jokes.</description>
		<content:encoded><![CDATA[<p>Alas, no. I&#8217;ve been stuck with this name since the day I was born. And have heard far too many hotel clerks make the obvious jokes.</p>
]]></content:encoded>
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	<item>
		<title>By: Datastorm</title>
		<link>http://www.jenncutter.com/2010/01/02/upcoming/#comment-1737</link>
		<dc:creator>Datastorm</dc:creator>
		<pubDate>Sun, 03 Jan 2010 16:25:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.openalpha.tv/blog/?p=1467#comment-1737</guid>
		<description>Troy Goodfellow, okay, he changed his name right?</description>
		<content:encoded><![CDATA[<p>Troy Goodfellow, okay, he changed his name right?</p>
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